Authorised Crew Check
Contents |
Description
One way of encouraging players to stick to their designated roles is to prevent certain units from acting as pilots / drivers / gunners or commanders of specialist vehicles such as tanks and aircraft. The Authorised Crew Check component is a quick and easy way of ensuring that only players in selected slots are able to act as crew-members on particular vehicles. If a player that is not authorised to act as crew attempts to get in as anything except cargo (passenger), s/he will be automatically ejected with a warning message.
Additionally, the warning message has also been translated into English, Czech, German, Polish, Spanish, French and Russian (using text strings contained in the file stringtable.csv); players using copies of ArmA2 released in those languages will automatically see the translated warning.
Required files
All the code associated with this component is found in:
- init.sqf
- stringtable.xml
- f\common\f_isAuthorisedCrew.sqf
How to activate
See section below.
How to use
Setting authorised crew for a vehicle
In the ArmA2 editor, select the vehicle and ensure it has a name in the Name: field (such as MyTank).
Still in the editor, make sure the playable slots that you want to have as the authorised crew-members also have unique entries in their Name: field (such as MyDriver, MyCommander and MyGunner). Note that all units in the ShackTactical Platoons have values in their Name: fields already, which you can use.
Open the file init.sqf and look for the code segment entitled:
// F2 - Authorised Crew Check
Edit the following line, removing the // at the start, replacing VehicleName with the name of the vehicle, and the array [UnitName1,UnitName2] with an array containing the names of the authorised crew members.
// VehicleName addEventhandler ["GetIn", {[_this,[UnitName1,UnitName2]] execVM "f\common\f_isAuthorisedCrew.sqf"}];
For example, to ensure that only MyDriver, MyCommander and MyGunner can act as the crew of MyTank, change the line to:
MyTank addEventhandler ["GetIn", {[_this,[MyDriver,MyCommander,MyGunner]] execVM "f\common\f_isAuthorisedCrew.sqf"}];
Tips
- There is a known limitation with this feature: if a unit enters a vehicle as a passenger, s/he can sometimes use the action menu to move to a pilot / driver / commander / gunner position.
Credits
- white angel
- Ricardo
- eJay
- Raedor
- Rom
- Fer