OA Folk Group Markers
From F2 EN
Contents |
Description
The Folk Group Markers component automatically creates markers which show a player the position of the leaders of all elements in his/her platoon.
Required files
All the code associated with this component is found in:
- init.sqf
- f\common\folk_localGroupMarker.sqf
- f\common\folk_setLocalGroupMarkers.sqf
How to use
What players see for their own faction
Coloured markers are used to denote the position of the leaders of all elements in the player's platoon:
| Group | Marker Shape | Marker Colour | Marker Text |
|---|---|---|---|
| Commander | B_HQ | ColourYellow | CO |
| Deputy Commander | B_HQ | ColourYello | DC |
| Alpha Fireteam | B_INF | ColourRed | A |
| Bravo Fireteam | B_INF | ColourBlue | B |
| Charlie Fireteam | B_INF | ColourGreen | C |
| Delta Fireteam | B_INF | ColourRed | D |
| Echo Fireteam | B_INF | ColourBlue | E |
| Fox Fireteam | B_INF | ColourGreen | F |
| Medium MG Team 1 | B_INF | ColourOrange | MMG1 |
| Medium AT Team 1 | B_EMPTY | ColourOrange | MAT1 |
| Sniper Team 1 | B_RECON | ColourOrange | ST1 |
Tips
- If you do not use all the pre-placed groups in the Folk Platoons, markers for unused groups will not appear.
How to disable
Open the file init.sqf and look for the code segment entitled:
// F2 - OA Folk Group Markers
Edit the line below, adding // to the start:
[] execVM "f\common\folk_setLocalGroupMarkers.sqf";
Credits
- (Lor)
- (Raedor)
- Fer
